A milestone, problems solved.

Ok, I have reached that milestone. All of the areas that are minimally required have been built. Many are only partly decorated, none have scripting or bad guys put in yet. Plot related dialog is nearly done, and most area transitions are in place.

I am going to finish the area transitions, and perhaps at the journal entries then get the module to a point where I can walk it and interact with key NPCs and work through key events to move through the module from beginning to end...then there is lots to add and lots to polish and lots to test.

I did hit a major snag, beyond the one mentioned earlier. There is an issue with build 1.0.6 of NWN2. Water can disappear if someone is using the undo/redo command in the toolset, forcing you to repaint it. If you turn off directional lighting it completely disappears and can't be repainted (or at least it doesn't show up when you paint it). I learned the latter bit of info tonight. You can read about it here.

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