Keep on the Borderlands - a 5e Conversion with Maps
Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module B2: Keep on the Borderlands. The original module, the Monster Manual, Volo’s Guide to Monsters, and the Dungeon Masters Guide are required to use this conversion guide. The original adventure is available for purchase on DMs Guild. The following digital maps have been included at 70 DPI. Grid and no grid options have been included. Caves of Chaos Exterior 9620 x 6300 Caves of Chaos Interior 9620 x 6300 Wilderness 6650 x 8400 Keep on the Borderlands 6020 x 7000 Guild House 700 x 1330 Trader 840 x 980
Congrats on your release!!
ReplyDeleteHi ernie - quick word of warning - you have the hak files in a folder called haks, rather than hak - so if any drags the folder to the NWN2 directory rather than the files to the hak directory, the game will hang whilst it looks for the hak files.
ReplyDeleteLooks pretty good o nthe quick glance I had just now
Ah! Thank you, someone had this issue last night. I'll make next time I've got a few minutes at home.
ReplyDeleteThanks for pointing it out!
Dowloading. Hopefully this will get me off of Titan Quest - Immortal Throne and back into NWN so I can finish up development on my first mod - thanks again!
ReplyDeleteI hope you enjoy it!
ReplyDelete