A 5e Conversion guide and maps for the T1-T4 The Temple of Elemental Evil have been posted at DMs Guild. Enjoy https://www.dmsguild.com/product/353963/The-Temple-of-Elemental-Evil-5E-Conversion-Guide-with-Maps 5e D&D conversion of the various monsters, magic items, and creatures encounters for T1-4: The Temple of Elemental Evil. The conversion guide is 78 pages. In addition, 19 maps at 70 DPI are included, ready for online use. Grid and no-grid variants of each map are provided. Maps include: The Village of Hommlet Inn of The Welcome Wench Traders’ Establishment Church of St. Cuthbert Guard Tower Ruins of the Moathouse Moathouse Dungeons Nulb Tower Ruins The Temple (exterior) Two variants of the temple exterior are provided. The second variant is provided as a single composite map and as smaller sections. The Temple (interior) Dungeon Level 1 Dungeon Level 2 Dungeon Level 3 Dungeon Level 4 Air Elemental Node Earth Elemental Node Fire Elemental Node Water Elem...
It easy to fix.
ReplyDeleteOpen up Placeable VFX (*.SEF) in the visual effects editor. The filename is the same as the VFX. Then look after the sound clip in the left column and either remove the sound completely, as I have done, and use a placeable sound object instead or replace it with a "softer" fire sound. Save the file in you override folder and don't forget to include it into you hak pack later on. It will not make your module much larger because it's just a simple XML-file.
Throw me a line on the mail if my explanation is too confusing.
The Visual Effects Editor rules - So say we all!
Have a fine day, Sir!
VFX editor is great but play with it at your peril as you can fiddle with things for hours..!
ReplyDeleteI'll give that a shot. Even if I just keep it in my override for toolset purposes that would be fine. I'm a noob with the VFX editor and don't need to develop and addiction to anything else (the toolset it plenty) but I'll give it a try.
ReplyDeleteThanks for the advice.
That seems to have done the trick. Thanks for the advice.
ReplyDelete