Red Texture

I was testing Tomoachan in v1.10 tonight and ran into some bright red walls in the dungeon. Anyone aware of this or how to fix it? I'll go post and check over at the forums, I don't have much time but wanted to get a jump on this.

Comments

  1. I dropped Hugie a line and he indicated replacing the tiles would fix the problem. Pain in the backside... I can't see the error in the toolset, so I'll have to make some good notes and fix it up. I suppose I should check borderlands too.

    Hmmmm...

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  2. Observed this also in Sands of Solveihl in the same texture setas you are using in C1. In my own project I've also noticed places where the toolset shows water, but on playing the water mysteriously vanishes.

    On the upside, I think the new creature creator will be great once it's working properly.

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  3. Yeah, I think it's all fixed up now. Hope you are well!

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