Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module B2: Keep on the Borderlands. The original module, the Monster Manual, Volo’s Guide to Monsters, and the Dungeon Masters Guide are required to use this conversion guide. The original adventure is available for purchase on DMs Guild. The following digital maps have been included at 70 DPI. Grid and no grid options have been included. Caves of Chaos Exterior 9620 x 6300 Caves of Chaos Interior 9620 x 6300 Wilderness 6650 x 8400 Keep on the Borderlands 6020 x 7000 Guild House 700 x 1330 Trader 840 x 980
Always happy to hear that! Hope all's well.
ReplyDeleteThanks, nice to hear from you.
ReplyDeleteAnd I still drop by ..... :)
ReplyDeleteLance.
Hello there! Everything fine with you?
ReplyDeleteYeah, works fairly busy, but otherwise I can't complain. Hope all is well with you.
ReplyDeleteGlad to hear. It's the same here. Work takes much time. Going through a major re-organization now. And as you may or may not seen the Zork-module is soon going into a semi-public beta phase. I spent the last days doing lots of polishing but the game is now 99.99% playable.
ReplyDeleteGood luck polishing up Zork. I have a funny feeling it's a very high quality module.
ReplyDelete