https://www.dmsguild.com/product/533040/Tower-of-the-Baleful-Watcher-A-Beholders-Lair A perilous expedition steeped in mystery and dread awaits characters of 10th or 11th level. On the edge of a churning sea, a craggy hill rises like a wound in the earth, crowned by an ancient tower. A colossal 70-foot gash—half as wide—splits the hillside like a ruptured scar, beckoning intruders into shadow. Unnatural black birds circle the summit, their cries swallowed by the wind. Beneath this haunted peak lies the lair of a paranoid beholder—a twisted genius consumed by delusion and design. What horrors has it prepared for those bold enough to enter? Taking inspiration from the legendary Tomb of Horrors, this self-contained adventure can be dropped into nearly any campaign setting or run as a high-stakes one-shot. The adventure uses creatures from the *Monster Manual*, which is required for play. This beholder's lair can be dropped into any ongoing adventure with ease. The ...
Always happy to hear that! Hope all's well.
ReplyDeleteThanks, nice to hear from you.
ReplyDeleteAnd I still drop by ..... :)
ReplyDeleteLance.
Hello there! Everything fine with you?
ReplyDeleteYeah, works fairly busy, but otherwise I can't complain. Hope all is well with you.
ReplyDeleteGlad to hear. It's the same here. Work takes much time. Going through a major re-organization now. And as you may or may not seen the Zork-module is soon going into a semi-public beta phase. I spent the last days doing lots of polishing but the game is now 99.99% playable.
ReplyDeleteGood luck polishing up Zork. I have a funny feeling it's a very high quality module.
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