https://www.dmsguild.com/product/533040/Tower-of-the-Baleful-Watcher-A-Beholders-Lair A perilous expedition steeped in mystery and dread awaits characters of 10th or 11th level. On the edge of a churning sea, a craggy hill rises like a wound in the earth, crowned by an ancient tower. A colossal 70-foot gash—half as wide—splits the hillside like a ruptured scar, beckoning intruders into shadow. Unnatural black birds circle the summit, their cries swallowed by the wind. Beneath this haunted peak lies the lair of a paranoid beholder—a twisted genius consumed by delusion and design. What horrors has it prepared for those bold enough to enter? Taking inspiration from the legendary Tomb of Horrors, this self-contained adventure can be dropped into nearly any campaign setting or run as a high-stakes one-shot. The adventure uses creatures from the *Monster Manual*, which is required for play. This beholder's lair can be dropped into any ongoing adventure with ease. The ...
I try to access the world map outside the keep and the screen comes up, but no world map, and nothing to select. Can't return to prior map either. Any ideas?
ReplyDeleteHi John,
ReplyDeleteMy best guess is the campaign files are not in the correct location and the module was run as a module rather than a campaign.
Check the readme file, it provides detailed information about where to put the files.
In a nutshell. The module goes in your modules directory.
The 'Keep on the Borderlands' folder and all of it's contents should be moved to your campaigns directory. You should only be able to launch the module as a campaign if it's installed correctly.
I hope this helps.
Ernie (Enoa4)