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DL9 Dragons of War - 5e Conversion with Maps

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  https://www.dmsguild.com/product/451762/DL9-Dragons-of-Deceit--5e-Conversion-Guide-with-Maps The following information is a 5E D&D conversion of the various monsters and creatures encounters for DL9: Dragons of Deceit. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome of Foes. The adventure is for characters who are levels 8-10. Other 5e conversions of classic Dragonlance adventures are also available: DL1 Dragons of Despair DL2 Dragons of Flame DL3 Dragons of Hope DL4 Dragons of Desolation DL6 Dragons of Ice DL7 Dragons of Light DL8 Dragons of War Maps have been prepared at 70 DPI of key locations. Grid and no grid variants of most maps are included. Maps provided include: Sanction – City of Doom Partial Map of the Continent of Ansalon Palanthus The Jolly W...

DL8 Dragons of War - 5e Conversion Guide with Maps

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  https://www.dmsguild.com/product/447637/DL8-Dragons-of-War-5e-Conversion-Guide-with-Maps This is a 5e D&D conversion guide of the various monsters, creatures, and encounters for the classic module DL8: Dragons of War. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome of Foes. The adventure is for characters who are levels 8-10. Conversions of the original pre-generated characters are included. Other 5e conversions of classic Dragonlance adventures are also available: DL1 Dragons of Despair DL2 Dragons of Flame DL3 Dragons of Hope DL4 Dragons of Desolation DL6 Dragons of Ice DL7 Dragons of Light Seven maps have been prepared of key locations at 70 DPI. Grid and no grid variants of most maps are included. Maps provided include:Detail of the World Map – Northwest S...

C2 The Ghost Tower of Inverness - 5e Conversion Guide with Maps

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  https://www.dmsguild.com/product/442736/C2-The-Ghost-Tower-of-Inverness--5e-Conversion-Guide-with-Maps This is a 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module C2 The Ghost Tower of Inverness. The original module, the Monster Manual, Dungeon Masters Guide, and Volo’s Guide to Monsters are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters. The adventure is for characters who are levels 5-7. Digital maps suitable for VTTs or printing have been included at 70 DPI. Grid and no grid options have been included. Two variants of each map have been provided. The Upper Ruins The Dungeon Level - Southeast The Dungeon Level - Southwest The Dungeon Level - Northwest The Dungeon Level - Northeast Air Level Earth Level Fire Level Water Level Jewel Room

I6 Ravenloft - a 5e Conversion with Realistic Maps

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  I6 Ravenloft - 5e Conversion Guide with Realistic Maps - Dungeon Masters Guild | Dungeon Masters Guild (dmsguild.com) I6 Ravenloft - 5e Conversion Guide with Realistic Maps The following information is a 5E D&D conversion of the various monsters and creatures encounters for I6 Ravenloft. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome of Foes. The adventure is for characters who are levels 5-7.  The original adventure may be purchased here. Also included are realistic digital maps by Jon Pintar, suitable for use with a VTT or for printing. The following maps are included: Ravenloft Court of the Count Ravenloft Main Floor Keep Ravenloft Main Floor Ravenloft Map 11 Ravenloft Map 12 Ravenloft Rooms of Weeping Ravenloft Spires of Ravenloft 01 Ravenloft Spires of ...

S3 Expedition to the Barrier Peaks - 5e Conversion Guide with Realistic Maps

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  S3 Expedition to the Barrier Peaks - 5e Conversion Guide with Realistic Maps The following information is a 5E D&D conversion of the various monsters and creatures encounters for S3 Expedition to the Barrier Peaks. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome of Foes. The adventure is for characters who are levels 8-12. Also included are realistic digital maps by Jon Pintar, suitable for use with a VTT or for printing. Maps following maps are included: Level I Level II Level III Level IV Level V Level VI

New One Shot - White Dragon's Lair

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  https://www.dmsguild.com/product/434809/White-Dragons-Lair The lair of a white dragon plaguing the surrounding lands has been found inside an icy glacier.  Brave adventures who are seeking to put down the beast and claim its stolen treasures must brave the icy wastes, enter its frozen lair and do battle with the dragon.  This brief but challenging adventure details a white dragon’s lair. If you need a ready-made dragon’s lair to drop into your campaign, this adventure will fit the bill!  It is recommended for five or six characters of the ninth or tenth level.  This one-shot uses monsters from the Monster Manual, which is needed to run this adventure. Maps have been prepared at 70 DPI of key locations.  Grid and no grid variants of most maps are included.  Maps provided include: White Dragon’s Lair Glacier Battlemap

New One Shot - Black Dragon's Lair

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  https://www.dmsguild.com/product/434124/Black-Dragons-Lair The lair of a black dragon plaguing the surrounding lands lies inside a gloomy swamp.  Brave adventures who are seeking to put down the beast and claim its stolen treasures must brave the fetid swamp waters, enter its lair and do battle with the dragon.  This brief but challenging adventure details a black dragon’s lair. If you need a ready-made dragon’s lair to drop into your campaign, this adventure will fit the bill!  It is recommended for five or six characters of the ninth or tenth level.  This one-shot uses monsters from the Monster Manual, which is needed to run this adventure.