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Dragonlance Book of Lairs - 5e Conversion with Maps

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https://www.dmsguild.com/en/product/586799/dragonlance-book-of-lairs-5e-conversion-with-maps  The following is a 5e D&D conversion of the monsters, NPCs, magic items, and encounters for the classic AD&D DRAGONLANCE accessory Book of Lairs (DRAGONLANCE Lairs) by Skip Williams and Nicky D. Rea. The original booklet and the Monster Manual are required to use this conversion guide. As per the rules of DMs Guild, this is a streamlined, bare-bones conversion — encounter-by-encounter notes with any new 5e statistics needed, leaving out all other content. Each entry is a standalone "lair" encounter intended to be dropped into an existing campaign. 40 maps have been provided at 70 DPI with a grid and no-grid variants. Atic CavernThreeEntrances DisirLair Dreamwraith_Crypt Dreamwraith_Ground Dreamwraith_Tower Dreamwraith_Turret ForestGlade ForestGladeAndPond GiantAnemoneLiar Glacier GnomeLair_Experimental GnomeLair_MainLevel GnomeLair_MiningPowerAndDisposal GnomishLair_Agricultu...

The Temple of Hextor - an original 5e Adventure

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  https://www.dmsguild.com/en/product/578896/the-temple-of-hextor  This challenging adventure details an expedition to an active temple of the evil god of destruction, Hextor.  For a party of four to six characters, levels 6-8.  This one-shot adventure uses monsters from the Monster Manual, which is needed to run the adventure. The adventure includes digitial maps suitable for printing or use in VTT. Grid and no grid variants of most maps are included.  Maps provided include: Temple Ground Level Temple Upper Level Temple Dungeon Level 1 Temple Dungeon Level 2 Temple Dungeon Level 3 – The Slave pits Temple Dungeon Level 4 – The Underdark Exchange

Interview on Dragonlance Saga

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  I was interviewed by Adam over at Dragonlance Saga.   Many thanks to Adam for the kind invitation to chat about Dragonlance and 5e Conversion Guides.

Desert of Desolation Series - I3, I4 and I5 Conversion Guides and Maps

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  https://www.dmsguild.com/en/product/575139/i3-i4-i5-desert-of-desolation-conversion-guide-and-maps-bundle Please enjoy this new bundle of conversion guides for the Desert of Desolation Series. I3 Pharoah https://www.dmsguild.com/en/product/327305/i3-pharoah-5e-conversion-guide-with-maps A 5e D&D conversion of the Desert of Desolation series module I3, Pharaoh, by Tracy and Laura Hickman (TSR 1982). Designed for characters of 6th level. The original module is required to use this conversion guide. Digital maps with grid and no-grid variants are included. I4 Oasis of the White Palm https://www.dmsguild.com/en/product/327516/i4-oasis-of-the-white-palm-5e-conversion-guide-with-maps The following is a 5e D&D conversion of the monsters, magic items, NPCs, and encounters for the classic AD&D module I4 Oasis of the White Palm by Philip Meyers and Tracy Hickman. The original module is required to use this guide; only conversion notes and new 5e statistics are reproduced here. ...

DragonLance Saga Website

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  If you're a fan of the Dragonlance setting, DLSaga is well worth a visit. The site is run as a companion to its YouTube channel and is entirely devoted to celebrating the world of Krynn — the high fantasy setting created by Margaret Weis and Tracy Hickman that first launched with the 1984 module Dragons of Despair and the novel Dragons of Autumn Twilight . Between the two, they cover an impressive amount of ground: actual-play sessions, book and product reviews, creator and professional interviews, Dragonlance-inspired recipes, news roundups, readings, and even a full chronological product list tracing the setting's history across every edition of D&D, from AD&D up through the 2024 rules. Beyond the content, DLSaga has a real community feel to it. There's an active membership program, a Patreon, and links out to further reading like the Dragonlance Wiki and forums, plus a shop for merch. With Dragonlance's 40th anniversary being celebrated on the site, it...

U1 - U3 Saltmarsh Conversion Guide Bundle

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  https://www.dmsguild.com/en/product/573503/u1-u3-saltmarsh-series-bundle Available now on DMsGuild a new bundle.  5e Conversion Guides with Digital maps for U1 The Sinister Secret of Saltmarsh, U2 Danger at Dunwater and U3 The Final Enemy.

U3 The Final Enemy - 5e Conversion with Maps

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  https://www.dmsguild.com/en/product/573502/u3-the-final-enemy-5e-conversion-guide-with-maps The following information is a 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module U3 The Final Enemy. The original module and the Monster Manual are required to use this conversion guide. The adventure is for characters who are levels 3-5. The following digital maps have been included at 70 DPI. Grid and no grid options have been included. Three variants of each map have been provided; grid, no grid and grid with an encounter key and super brief list of the contents of each room. Hool Marshes Sahuagin Lair Exterior Sahuagin Lair Interior Level 01 Sahuagin Lair Interior Level 02 Sahuagin Lair Interior Level 03

U2 Danger at Dunwater - a 5e Conversion Guide with Maps

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  https://www.dmsguild.com/en/product/570724/u2-danger-at-dunwater-5e-conversion-guide-with-maps The following information is a 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module U2 Danger at Dunwater. The original module and the Monster Manual are required to use this conversion guide. The adventure is for characters who are levels 2-4. The following digital maps have been included at 70 DPI.  Grid and no grid options have been included.     Three variants of each map have been provided; grid, no grid and grid with an encounter key and super brief list of the contents of each room.  Wilderness Map Lair Exterior Lair Interior Lair Interior with Concise Encounter Key Swamp

U1 The Sinister Secret of Saltmarsh - 5e Conversion Guide with Maps

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  https://www.dmsguild.com/en/product/558837/u1-the-sinister-secret-of-saltmarsh-5e-conversion-guide-with-maps A new 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module U1 The Sinister Secret of Saltmarsh. The original module and the Monster Manual are required to use this conversion guide. The adventure is for characters who are levels 1-3. The following digital maps have been included at 70 DPI.  Grid and no grid options have been included.     Three variants of each map have been provided; grid, no grid and grid with an encounter key and super brief list of the contents of each room.  Haunted House – Cellar and Caverns Haunted House – First Floor Haunted House – Ground Floor Sea Ghost – Upper Deck Sea Ghost – Main Deck Level Sea Ghost – Hold Level  Sea Ghost - Bilges

Lendore Isles Bundle (L1, L2 and L3) - 5e Conversion Guides and Maps

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  https://site.dmsguild.com/product/553766/Lendore-Isles-Series--5e-Conversion-Guide-with-Maps-BUNDLE My previously released conversion guides, L1 The Secret of Bone Hill, L2, The Assassins Knot and L3 Deep Dwarven Delve are now available as a discounted bundle.  Enjoy. https://site.dmsguild.com/product/409692/L1-The-Secret-of-Bone-Hill--5e-Conversion-Guide-with-Maps https://site.dmsguild.com/product/520739/L2-The-Assassins-Knot--5e-Conversion-Guide-with-Maps https://site.dmsguild.com/product/553758/L3-Deep-Dwarven-Delve--5e-Conversion-Guide-with-Maps

L3 Deep Dwarven Delve - 5e conversion guide with maps

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  https://www.dmsguild.com/en/product/553758/l3-deep-dwarven-delve-5e-conversion-guide-with-maps The following information is a 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module L3 Deep Dwarven Delve.  The original module and the Monster Manual are required to use this conversion guide.  The adventure is for characters who are levels 3-6. The following digital maps have been included at 70 DPI.  Grid and no grid options have been included.     Two variants of each map have been provided.   Delve Level 1 Delve Level 2 Delve Level 3

Argento's Ultimate 5e Conversion of the Temple of Elemental Evil

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  I usually post about my own publications or RPGs in general, but this publication by Argento is worth a look.     https://site.dmsguild.com/product/550198/Argentos-Notes-The-Ultimate-5e-Conversion-of-the-Temple-of-Elemental-Evil Argento reached out to me in April 2025 after using my 5e Conversion Guide with maps.  He was already well underway with this collection of Argento's Notes.  This is a highly detailed passion project born out of actual game experience from a DM who's been at it for years.  I encourage you to take a look at this product if you are going to run Temple of Elemental Evil. Congrats to my friend Argento!  Well done.

Echoes of the Deep Forge (Aboleth Lair)

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  Echoes of the Deep Forge (Aboleth Lair) - Dungeon Masters Guild | Dungeon Masters Guild Dumgor Hamar, known in the common tongue as Deep Forge, fell more than a century ago. The treasures lost within its halls are as legendary as the masterworks once forged in its sacred fires. Now, a new expedition is being mounted to reclaim what was buried in ruin.  Many have ventured into the depths before you. All have failed. Yet the promise of untold riches—and the chance to unravel the mystery of the fallen forge—proves irresistible. A one-shot adventure for 11th level characters featuring an Aboleth lair.

Tower of the Baleful Watcher (A Beholder's Lair)

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  https://www.dmsguild.com/product/533040/Tower-of-the-Baleful-Watcher-A-Beholders-Lair A perilous expedition steeped in mystery and dread awaits characters of 10th or 11th level. On the edge of a churning sea, a craggy hill rises like a wound in the earth, crowned by an ancient tower. A colossal 70-foot gash—half as wide—splits the hillside like a ruptured scar, beckoning intruders into shadow. Unnatural black birds circle the summit, their cries swallowed by the wind.  Beneath this haunted peak lies the lair of a paranoid beholder—a twisted genius consumed by delusion and design. What horrors has it prepared for those bold enough to enter?  Taking inspiration from the legendary Tomb of Horrors, this self-contained adventure can be dropped into nearly any campaign setting or run as a high-stakes one-shot. The adventure uses creatures from the *Monster Manual*, which is required for play.  This beholder's lair can be dropped into any ongoing adventure with ease. The ...

Escape of the Desert Rose - an Original 5e Adventure

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https://www.dmsguild.com/product/530306/Escape-of-the-Desert-Rose This is a challenging adventure filled with mystery and intrigue for new 1st or 2nd level characters.  The merchant vessel The Desert Rose has run aground in an unnatural storm.  You believe the ship may have been targeted.  As you regain your health and bearings in a strange land, not all is as it seems.  Are you still being targeted, and if so, why?  This one-shot adventure uses monsters from the Monster Manual.  This book is needed to run the adventure. 32 custom maps have been provided, suitable for printing or use in a VTT.  Grid and no-grid variants have been provided for most maps.  Maps include: EmperorsHand_Alt_RowingDeck_Grid.jpg EmperorsHand_Alt_RowingDeck_NoGrid.jpg EmperorsHand_Alt_UpperDeck_Grid.jpg EmperorsHand_Alt_UpperDeck_NoGrid.jpg FirstTownFInal5600x5600.jpg ForestWinter_ChasmAndBridge_Grid.jpg ForestWinter_ChasmAndBridge_NoGrid.jpg ForestWinter_CoastalTower_1stL...

I10 Ravenloft II: The House on Gryphon Hill - 5e conversion guide with maps

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  https://www.dmsguild.com/product/522457/I10-Ravenloft-II-the-House-on-Gryphon-Hill--5e-Conversion-Guide-with-Maps I10 Ravenloft II: The House on Gryphon Hill - 5e Conversion Guide with Maps The following information is a 5E D&D conversion of the various monsters and creatures encounters for I10 Ravenloft II: The House On Gryphon Hill The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome of Foes. The adventure is for characters who are levels 9-11.  The original adventure may be  purchased here . The following digital maps have been included at 70 DPI.  Grid and no grid options have been included.     Two variants of each map have been provided. The House on Gryphon Hill – The Cellar The House on Gryphon Hill – The Main Floor The House on Gr...

L2 The Assassin's Knot - 5e conversion guide with maps

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  https://www.dmsguild.com/product/520739/L2-The-Assassins-Knot Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module L2 The Assassin's Knot. The original module, the Monster Manual, and the Dungeon Masters Guide are required to use this conversion guide. This 26-page conversion guide includes conversions of each location and encounter, maps, new monsters, and NPCs as well as new magic items. The original adventure is available for purchase on DMs Guild. The following digital maps have been included at 70 DPI.  Grid and no grid options have been included.     Two variants of each map have been provided. The House of Abraham (Inn) The House of Abraham – Basement Town Map of Garrotten Garrotten Castle – Lower Level Garrotten Castle –Second Floor Garrotten Castle – Lower Level Enlarged Area Map The Church of Osprem The Theater of the Mystic

DL14 Dragons of Triumph

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  https://www.dmsguild.com/product/503673/DL14-Dragons-of-Triumph--5e-Conversion-with-Maps Please enjoy this 5E D&D conversion of the various monsters and creatures encounters for DL14: Dragons of Triumph. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome of Foes. Other 5e conversions of classic Dragonlance adventures are also available: DL1 Dragons of Despair DL2 Dragons of Flame DL3 Dragons of Hope DL4 Dragons of Desolation DL6 Dragons of Ice DL7 Dragons of Light DL8 Dragons of War DL9 Dragons of Deceit DL10 Dragons of Dreams DL12 Dragons of Fatih The following maps are included: City of Neraka Plains of Neraka Temple Tower Lower Level Temple Tower Main Level Temple Tower Upper Level Undercity of Neraka

DL13 Dragons of Truth

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  https://www.dmsguild.com/product/498665/DL13-Dragons-of-Truth--5e-Conversion-Guide-with-Maps The following information is a 5E D&D conversion of the various monsters and creatures encounters for DL12: Dragons of Faith. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome of Foes.   Other 5e conversions of classic Dragonlance adventures are also available: DL1 Dragons of Despair  DL2 Dragons of Flame DL3 Dragons of Hope   DL4 Dragons of Desolation  DL6 Dragons of Ice DL7 Dragons of Light DL8 Dragons of War DL9 Dragons of Deceit DL10 Dragons of Dreams DL12 Dragons of Fatih

UK1 Beyond The Crystal Cave - 5e Conversion Guide with Maps

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  https://www.dmsguild.com/product/495567/UK1-Beyond-The-Crystal-Cave--5e-Conversion-Guide-with-Maps The following information is a 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module UK1 Beyond the Crystal Cave.  The original module and the Monster Manual, Dungeon Masters Guide are required to use this conversion guide. The adventure is for characters who are levels 4-7. The following digital maps have been included at 70 DPI.  Grid and no grid options have been included.       Porpherio’s Garden Entrance Caverns Palace of Spires The Pixie’s Lair The Centaur’s Lair The Water Palace The Green Main’s Lair